Amy McNickle is a Creative Director, Composer, and Sound Designer, best known for her unique interactive films, and music for both animation and games. In addition to her creative projects, she has a wealth of experience in business administration, and is a keen advocate for composers and audio designers within the Australian games industry. Amy recently received funding from Screen Australia to work on her own mobile game, “Planet B”, and is co-curating APRA’s 2024 “High Score - composition and sound art for games” industry conference, as part of Melbourne International Games Week.
Speaker
Amy McNickle
Melbourne, Australia
APRA AMCOS - High Score Co-Curator